Back in 2009, I was very briefly involved with an in-development iteration of EA’s great snowboarding game SSX. I spent a week or two messing around with some (extremely) rough character designs for the game’s cast before the project went on hiatus for a while, prior to relaunching as the full-fledged “reboot” game SSX in 2012. (Side note: I had some promotional artwork included as unlockable content in the earlier game SSX3, which can be seen here: http://adamwarren.deviantart.com/gallery/25557130)
Anyhoo: Here are the rough designs I worked up for SSX's Allegra. Her facial design, eye proportions and the like were more or less fixed from the start; I spent the five pages primarily messing around with increasingly messy/ wavy/ flyaway versions of her hair, based off random bits of lady-snowboarder photoreference.